Cask Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear pastel pants and tee shirts. She sports a flattop fur cut. Her face is scarred and worn.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and wants her loneliness to end
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Black pearl (600 gp). Violet garnet (600 gp). Hematite (4 gp). Moss agate (4 gp). Star rose quartz (20 gp). Lapis lazuli (4 gp). Bloodstone (20 gp). Deep blue spinel (600 gp). White opal (800 gp). Carnelian (20 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). Red garnet (160 gp). Freshwater pearl (4 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her brown hair is singed and shortened. She wears an eyepatch.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west her family was never financially stable. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Falkrunn and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Racist, Fearful, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. Red-brown spinel (140 gp). Jasper (50 gp). Hematite (6 gp). 1 Minor magic item.
Flogg Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Bellfounder uniform. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has a dull look in his hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flogg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. Flogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Antagonistic, Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp. Silver ewer (80 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (300 gp).
Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Spice Merchant profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 10 years.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp.
Sun Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His yellow fur is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was always a brilliant, if unscrupulous mind. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sun's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Antagonistic, Insane. Bonds: Attractive. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Nurkara Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. She has gleaming, smiling amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal poetry training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Dondon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He struck the Priest job and began his own company from there.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Priest
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 270 pp. A small bag of saffron. (20 gp). An abacus with copper, silver and gold markers (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (400 gp). 1 Minor magic item.
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