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Advanced [show]


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Shivering Mist, Male Tabaxi Warlock 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 17 (+3)18 (+4)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Heather Reed, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her greataxe always slung over her shoulder. Her long auburn hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heather was born the youngest of three triplets. While studying, she fell in love. They married and had a son. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Flaws: Disease, Selfish, Antagonistic. Bonds: Family, In love. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Heather Reed, Female Human Expert 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Odo Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and he perpetually has his quarterstaff ready. He keeps his black hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Criminal record, Adventurer, Family. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Odo Bradford, Male Human Rogue 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Brown-green garnet (160 gp). Iolite (80 gp). 3 Smokesticks.


Social Check DCs


Theriatis Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is silver and very short. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting. Flaws: Selfish. Bonds: Military, Religious, Job, Rich. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Theriatis Hungate, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Krimp Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Interpreter. He is tall, broad shouldered and powerfully built. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Interpreter like his father before him.

Motivation: To find somewhere to settle down; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Krimp Merton, Male Half-Orc Cleric 6
Medium (6'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. Bloodstone (80 gp). Rhodochrosite (13 gp).


Social Check DCs


Arha Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Slave Trader. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a card on it. Her blonde hair is well kept. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arha was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She inherited the family business which she has now maintained for 14 years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs

Flaws: Shy, Impulsive, Greedy. Bonds: Attractive, Job, Religious. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Arha Digby, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)7 (-2) 9 (-1)14 (+2)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Numba Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. She wears her auburn hair up. She wears large thick round spectacles.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful necromancer made her what she is. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: She would like to get married and retire; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Mentor, Nature. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Numba Tarkelby, Female Gnome Monk 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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