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NPC Generator

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Advanced [show]


Nedda Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a white tunic with black highlights, and long violet pants that bunch up around her shoes. Her clothes are grease stained in places. Her silver hair is unkempt and raggedy. This blue eyed westerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Nedda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Nedda reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military, Family. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Nedda Brushgather, Female Halfling Commoner 16
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 70 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8

Possessions: 5000 gp. Jade (70 gp). Golden yellow topaz (400 gp). Malachite (7 gp). Amber (70 gp). Violet garnet (400 gp). Freshwater pearl (7 gp). Golden yellow topaz (400 gp). Chrysoprase (40 gp). Canary diamond (5000 gp). Amethyst (70 gp). Black opal (1600 gp). Rock crystal (40 gp). Lapis lazuli (7 gp).


Social Check DCs


Himo Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict. Bonds: Enemies, Nature, Family. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Himo Harris, Male Half-Elf Sorcerer 9
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 gp.


Social Check DCs


Uthûg Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has moderate length chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and to pay off his debts

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Uthûg Wallace, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 15 (+2)7 (-2)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aramil Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light violet in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: He got into the Server business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He is greedy; and obtaining odd cultural elven artifacts is his passion

Ideals: Optimist, Professionalism. Bonds: Rich, Job, Nature, Adventurer. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Aramil Othronus, Male Half-Elf Bard 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Thervan Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries halberds. His silver hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his mother.

History: Thervan was born in the west. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur, Persistence. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Thervan Wilmont, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Rael Aloro, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright tan suits and hats. His silver hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He was raised in a desert tribe. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Glassblower again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Nature, Slave. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Rael Aloro, Male Elf Sorcerer 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp. Alexandrite (500 gp). 1 Simple lock. 1 Crowbar.


Social Check DCs


Alberich Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with pastel and blue striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Justice. Bonds: Attractive, Guardian, Rich, Military. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Alberich Burrowfound, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs

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