Fabien Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears just a blue suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Persistence. Flaws: Lazy, Impulsive. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 8000 cp. 1 Small steel mirror. 1 Magnifying glass. 1 Masterwork manacles.
Kite Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. His lavender fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and money/treasure
Ideals: Optimist, Persistence, Athletic. Bonds: Rich, Religious. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Brown-green garnet (80 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.
Eloise Tickle, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her silver hair. She has a tattooed face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Jade Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears pastel cloth garments or leather armor. Her Stetson hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she feels threatened by others
Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Tricking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His lavender fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Poor, Slave. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1900 sp. Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Orryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Family, Religious, Enemies. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Infernal, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. Pink pearl (100 gp).
Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Bonds: Slave, Attractive, Immigrant, Rich. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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