Altho Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of death around his neck, and a rapier on his belt. His red hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Interpreter job and began his own company from there.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Slave. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 7000 sp. Brass mug with jade inlays (200 gp). Solid gold idol (400 gp). A roughly beaten golden orb (110 gp). Old masterpiece painting (700 gp). 1 Minor magic item.
Vadania Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized violet coat. She wears her chestnut hair down. She has a dull look in her hazel eyes.
Personality: Overbrimming with self-confidence, Vadania isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She feeds upon the attention of others.
History: She was born in the south, but her parents moved at a very young age to the north. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Bimpnottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Marshal, and sports empty pouches on her belt. She is bald on top and has large white tufts of hair around her ears. Her violet eyes peer out from beneath her deerstalker tan hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to make almost anything out of random pieces of junk.
History: She was born the only child of a wealthy merchant. Bimpnottin was born on a far western plains where she grew up under the tutelage of her father, an expert Marshal. She has drifted from career to career and currently works as a Marshal.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Balam Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, and carries axes. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his silver eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 9000 sp.
Dell Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and tends to wear a large red jacket. Her right hand appears badly burned and disfigured. Her long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small desert village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac. Bonds: Guardian, Nature, Military. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 900 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Zûgor Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Zûgor studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He became a Spice Merchant soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Optimist, Gifted, Impeccable. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 180 gp.
Bundrigo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. He has several tiny amethyst earrings on each ear.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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