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NPC Generator

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Advanced [show]


Kilvar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Laborer does, and sports empty pouches on his belt. His chestnut hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Laborer business at a young age. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new laborer responsibilities is difficult

Flaws: Shy, Insane. Bonds: Job, Attractive, Criminal record. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Kilvar Morigak, Male Dwarf Druid 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 20000 sp. Peridot (50 gp). Black pearl (1400 gp). Onyx (50 gp). Amethyst (60 gp). Rich purple corundum (1600 gp).


Social Check DCs


Borun Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a red costume with the symbols of the four houses of cards on his torso. His black hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Borun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Borun's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Disease, Antagonistic. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Borun Nimblefingers, Male Halfling Expert 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Eye agate (8 gp). Sardonyx (80 gp). Lapis lazuli (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naill Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his hammer always slung over his shoulder. His white hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Naill will drive conversation. He is obsessed with his god.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Religious, Poor. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Naill Rothenel, Male Elf Warrior 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Red spinel (150 gp). Carnelian (20 gp).


Social Check DCs


Yvonne Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Yvonne grew up listening to her mother's many stories. A gifted student she started as a Fortune-teller, but she got bored and became a Sellsword. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic, Greedy. Bonds: Has a crush, Adventurer, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Yvonne Xiloscient, Female Half-Elf Barbarian 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Akmen Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Akmen was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Akmen Nowhere, Male Tiefling Druid 16
Medium (5'6") Tiefling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Insight +8, Medicine +8
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Goblin, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 9000 gp.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a trident on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Godfrey Cornish, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 6 (-2)6 (-2)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Eida Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Eida hails from a village terrorized by gnolls. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she's looking for her big break

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Eida Goodearth, Female Halfling Cleric 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)6 (-2) 17 (+3)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp.


Social Check DCs

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