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NPC Generator

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Advanced [show]


Jelenneth Eathalena, Female Elf [Permalink]

Personal [hide]

Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. Her long silver hair reaches down to her waist. Her brown eyes lackadaisically let the world flow into them.

Personality: Jelenneth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: Jelenneth was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her brother

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jelenneth Eathalena, Female Elf Druid 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp. Star rose quartz (20 gp). Moonstone (20 gp). Rhodochrosite (12 gp).


Social Check DCs


Sekhmet Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. She has wavy purple hair. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Criminal record, Religious. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Sekhmet Nowhere, Female Tiefling Cleric 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 11 (+0)20 (+5)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. She wears her red hair up. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is a bit of a kleptomaniac; and she is greedy

Flaws: Secretive. Bonds: Job, Rich, Mentor, Criminal record. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Lilith Fortune, Female Tiefling Wizard 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. Blue star sapphire (1300 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears pastel cloth garments or leather armor, and a wedding ring on his left hand. He has beige fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Sun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Depressed. Bonds: In love, Military. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Sun Candle, Male Tabaxi Fighter 11
Medium (6'10") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 400 pp. Violet garnet (1600 gp). Red spinel (150 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Robbie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is typically in her Sailor uniform. Her hair is silver, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Roofer profession.

History: Robbie was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She now owns her own business.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Attractive. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Robbie Sunmeadow, Female Halfling Paladin 10
Small (3'1") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 38 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 15 (+2)6 (-2)
Skills Medicine +6, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 800 gp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Old masterpiece painting (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Nurkara Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She carries with her a set of crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a slaver, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Mentor, Nature. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Nurkara Strongheart, Female Dwarf Ranger 12
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver ewer (20 gp). Fire opal pendant on a fine gold chain (700 gp). Gold music box (3000 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2600 gp).


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his green robe. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He helped his father out around the business and became quite the natural. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and to be a hunter again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Vlorn Underfoot, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (4 gp). Blue star sapphire (500 gp).


Social Check DCs

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