Jane Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has golden hair. This green eyed westerner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.
Motivation: She feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Herleva Yeardley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Herleva was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Knight job and began her own company from there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Rich, Job, Nature, Debt. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: A pair of silk slippers encrusted with tiny pearls. (50 gp).
Eleanor O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a violet armored body suit, with a simple yellow line shooting up and back down. Her red hair is cut short. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Flaws: Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Taklinn Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.
History: Taklinn was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his spouse's relatives view him with great suspicion
Flaws: Shy, Fearful. Bonds: Adventurer, Family, Criminal record. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Torgga Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her hair is blonde, silky, and of moderate length. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.
History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: To share knowledge with the world.
Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 340 gp. Rose (40 gp). Aquamarine (400 gp). Banded agate (14 gp). 1 Masterwork studded leather.
Anne Hadleigh, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. She has a long auburn ponytail with little hanging trinkets. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 3 years old her parents immigrated from the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Sensitive. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Good lock.
Silvo Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a small bristly mustache and wavy white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
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