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NPC Generator

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Advanced [show]


Thradal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He is muscular with a powerful set of arms. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Religious, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Thradal Eversharp, Male Dwarf Rogue 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 5 (-3)7 (-2)
Skills Medicine +0, Religion +4
Senses Passive Perception 7
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Opinionated, Justice, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Naal Caerdonel, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rosamund Royston, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of her god on her torso. She has a moderate pudge and is not very fit. With bright white hair. Her green eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the west to a Painter, Rosamund learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Rosamund Royston, Female Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Robert Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Robert Hanali, Male Half-Elf Wizard 13
Medium (5'6") Half-Elf, Chaotic Good (CR 13)
Armor Class 8
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Solid gold idol (600 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (80 gp). Gold music box (1000 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Medium magic item.


Social Check DCs


Jo Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak. She carries with her a set of scythes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has styled her golden hair well, parting it to the right. Her eyes are brown and beady.

Personality: She is calm most of the time but flees social interaction. She is obsessed with her god.

History: Jo was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Family, Rich. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jo Wiseacre, Female Halfling Expert 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp. Obsidian (8 gp).


Social Check DCs


Chem Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy black suit. His black hair has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Chem was born with his father's beautiful face. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Now he works as a writing tutor during his time off.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Logical, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Chem Doom, Male Tiefling Commoner 1
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Lapis lazuli (10 gp).


Social Check DCs


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His brown fur is lengthy and is close to two feet long. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Armorer, Gale learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Gale Wing, Male Tabaxi Commoner 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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