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NPC Generator

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Advanced [show]


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Spy and is in decent physical shape. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fargrim Loderr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Kallista Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Flaws: Racist. Bonds: Attractive, Rich, Religious, Military. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Kallista Bedlam, Female Tiefling Druid 2
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Bucklal Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Persistence, Logical. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Bucklal Fatrabbit, Male Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Deep green spinel (80 gp). Moss agate (4 gp).


Social Check DCs


Diggory Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Diggory hails from a village terrorized by goblins. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor.

Flaws: Insane, Selfish. Bonds: Poor, Enemies, Job. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Diggory Dukakis, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Carnelian (50 gp). Malachite (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Sindri Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright black hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Terse. Bonds: Adventurer, Attractive, Religious. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Sindri Ironhide, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Amethyst (160 gp). Jade (160 gp). Carnelian (30 gp). Deep blue spinel (400 gp).


Social Check DCs


Tervaround Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. She has slicked back brown hair. She has green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: She comes from a rich eastern family. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Attractive, Rich, Slave. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Tervaround Murnig, Female Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)5 (-3) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Peridot (20 gp). Deep green spinel (160 gp). Brown-green garnet (160 gp). Golden yellow topaz (800 gp). 1 Holy water. 4 Smokesticks. 2 Acid flasks. 1 Thunderstones.


Social Check DCs


Antinua Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the west. She uses divination through singing.

History: When she was but 8 years old her parents immigrated from the west. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Pacifist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Antinua Petrie, Female Half-Elf Ranger 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs

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