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NPC Generator

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Advanced [show]


Seebo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His golden hair is heavily combed to the right. He has several tiny opal earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Farmer job and began his own company from there.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Rich, Nature, Job. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Seebo Wildwander, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Gold dragon comb with red garnet eye (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Minor magic item.


Social Check DCs


Pelt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length gray fur. He has a dull look in his blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. When Pelt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Joker. Bonds: Poor, Slave, Military, Has a crush. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Pelt Hummingbird, Male Tabaxi Expert 4
Medium (6'9") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Loopmottin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and catlike.

Personality: She is overprotective of those who hire her services. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better world.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Poor, Guardian, Family, Adventurer. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Loopmottin Gimlen, Female Gnome Ranger 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Halfling, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (1100 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (40 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (40 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (40 gp). Gold cup set with emeralds (5000 gp). 1 Medium magic item.


Social Check DCs


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears just a brown suit. His long white hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich, Religious. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Dain Stoutale, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. Carnelian (70 gp). Tourmaline (90 gp).


Social Check DCs


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white cloak and cross-gartered green stockings. She wears her black hair up. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small plains village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Nature, Family. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Kithri Goodearth, Female Halfling Rogue 13
Small (2'10") Halfling, Lawful Good (CR 13)
Armor Class 11
Hit Points 68 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0

Possessions: 2000 gp. Banded agate (7 gp). Deep blue spinel (800 gp). Chalcedony (20 gp). Rock crystal (20 gp). Deep blue spinel (800 gp). Malachite (7 gp). Freshwater pearl (7 gp). Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Lapis lazuli (7 gp). Tourmaline (50 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is bald on top and has large silver tufts of hair around his ears. He has several tiny topaz earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. Through the years after Pikar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pikar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pikar Stoutbridge, Male Halfling Warrior 16
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 107 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)16 (+3) 16 (+3)18 (+4)
Skills Arcana +8, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial, Elven
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 700 pp. Rhodochrosite (4 gp). White pearl (50 gp). Amethyst (50 gp). Alexandrite (1200 gp). Star ruby (1200 gp). Brown-green garnet (50 gp). Azurite (4 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Chalcedony (50 gp). Moonstone (50 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). White pearl (50 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). Hematite (4 gp). Golden yellow topaz (1200 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Rimple grew up listening to his father's many stories. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Rimple Fiddlefen, Male Gnome Warrior 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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