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NPC Generator

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Advanced [show]


Enidda Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and a wedding ring on her left hand. Her chestnut hair is singed and shortened. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, In love. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Scheppen, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. Red-brown spinel (70 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to cover his moderate length rusty crest. His eyes, though not visible through his cowl, are red.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Ideals: Disciplined, Logical. Bonds: Poor, Family, Slave. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Salasar Bhenkumbyrznaax, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 18 (+4)16 (+3)
Skills Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Senteq Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a yellow scarf. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Senteq hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Senteq alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying sister.

Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Logical, Gifted. Bonds: Enemies, Family. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Senteq Umbodoben, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)16 (+3) 6 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His black hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bertram hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies, Nature. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Bertram Ryley, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Dagnal Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She has green eyes.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Poor, Debt. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Dagnal Bofdann, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 16 (+3)4 (-3)
Skills Medicine +5, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 100 gp.


Social Check DCs


Sethrekar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His crest is brass and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sethrekar took refuge in the large cave and found the beat up shortspear and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Sethrekar Raghthroknaar, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 91 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Banded agate (12 gp). Deep blue spinel (600 gp). Hematite (12 gp). Coral (90 gp).


Social Check DCs


Bernard Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" northern man, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has blue eyes and a yellow hat with a pastel feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful necromancer made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Criminal record, Mentor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Bernard Martell, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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