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NPC Generator

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Advanced [show]


Reddlepop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a fancy tan dress. She is an epitome of beauty. Her hair is auburn and curly. She has violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with her god.

History: She was raised in a forest tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Flaws: Insomniac. Bonds: Attractive, Poor, Religious, Nature, Adventurer. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Reddlepop Timbers, Female Gnome Paladin 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Blue sapphire (700 gp). Sard (80 gp). Tourmaline (110 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Sarai Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her hair, while still mostly brown, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of a Sellsword, who enjoyed hunting, Sarai was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and marry her sister to traveling adventurers

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Sarai Wiseacre, Female Halfling Aristocrat 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. Rock crystal (50 gp). Azurite (15 gp). Eye agate (15 gp). Malachite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lorm Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a shield on his belt. He has a penchant for wearing a ring with an oversized amber on his right hand. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Lorm lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Lorm Denholm, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green cloak and cross-gartered black stockings. His brass crest is braided into rings. His gold eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and to unite with his sister

Ideals: Impeccable, Athletic. Bonds: Military, Criminal record, Family. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Expert 12
Medium (6'5") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 73 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Druidic, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Fire opal pendant on a fine gold chain (2200 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Clerebold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a grey and red handkerchief worn on his right side. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions.

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Religious, Rich. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Clerebold Tewksbury, Male Human Expert 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Naamah Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her chestnut hair is heavily combed to the right. Her eyes, though not visible through her cowl, are black.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Naamah Mystery, Female Tiefling Aristocrat 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 8 (-1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Secretive. Bonds: Criminal record, Mentor, Nature. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Barendd Ungart, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 900 sp.


Social Check DCs

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