Dabbledob Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His golden hair is cut short. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of southern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Dabbledob and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1900 gp. Rhodochrosite (6 gp).
Emeny Gracey, Female Human [Permalink]
Personal [hide]
Description: This northern woman is dressed in an above average manner. Her clothes are grease stained in places. Her hair, while still mostly black, has prominent grey streaks. This violet eyed northerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.
Motivation: She has passion for adventuring and risk.
Ideals: Logical. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Harvest Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. His red fur is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Secretive. Bonds: In love, Guardian. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1300 gp.
Great Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered yellow stockings. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a skull on it. Her orange fur is long and unkept. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with finding treasure.
History: She was born into a rich family. While studying, she fell in love. They married and had a daughter. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Rich, In love. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 48 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair, when down, is lengthy. He has several tiny jet earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Akmen was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Akmen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Bonds: Rich, Attractive, Family, In love. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
Altho Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has a small bristly mustache and wavy red hair. His blue eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: He uses money and sex appeal to get what he needs; and further expansion of business
Flaws: Disease. Bonds: Attractive, Job, Rich, Nature. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. Black pearl (800 gp). Deep blue spinel (800 gp). Jet (140 gp).
Borgu Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his sickle ready. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Borgu grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality
Ideals: Fighting. Bonds: Poor, Guardian, In love, Adventurer, Criminal record. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
