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NPC Generator

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Advanced [show]


Jo Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She typically wears white cloth garments or leather armor, and her gloved hand is found clutching a greatsword. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a font of random trivia from the lore and stories she has discovered

History: Her parents moved while she was still in utero so she is the first generation to be born here. Jo was born on a far western island where she grew up under the tutelage of her father, an expert Weaver. She tends to her Weaver job now, and dutifully fulfills any obligations she has.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Jo Appleblossom, Female Halfling Druid 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 600 sp.


Social Check DCs


Heather Skelton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is auburn and curly. Her gray eyes peer out from beneath her broad grey hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: Heather was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Expand her business.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, In love. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Heather Skelton, Female Human Aristocrat 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 700 sp.


Social Check DCs


Wiggan Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He has violet eyes and a white hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Wiggan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Wiggan reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Wiggan Warmwater, Male Halfling Ranger 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Superior lock. 1 Silk rope. 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Mardred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Sculptor. Her black hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Carter again; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Mardred Brazzik, Female Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries a battered rapier and tarnished spear as well. She has done her best to style her golden hair to look like a famous performer. She has green eyes and a brown hat with a black feather.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.

History: Sold as a small child to a brothel owner, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dariff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dariff. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and halfling compassion

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Dariff Ungart, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)7 (-2) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Abad Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length chestnut hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Ideals: Athletic, Artistic. Flaws: Addict, Depressed. Bonds: Religious. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Abad Agility, Male Tiefling Adept 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)17 (+3) 17 (+3)12 (+1)
Skills Athletics +2, History +6
Senses Passive Perception 13
Languages Common, Terran, Elven, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Damakos Secret, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears green painted combat armor at almost all times, he is not a threatening figure. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted psionic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a crush on the local body guard

Ideals: Passionate, Gifted, Artistic. Flaws: PTSD. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Damakos Secret, Male Tiefling Druid 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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