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NPC Generator

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Advanced [show]


Ahlyssa Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. With wild brown hair. Her eyes are a pleasant gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Ahlyssa Selevarun, Female Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Blue quartz (8 gp). Smoky quartz (60 gp).


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. She has wavy chestnut hair. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. She has had some formal painting training, and achieved minor success. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Disease. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Cleric 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Animal Handling +4, Stealth +8
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Oolah Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a white costume with the symbols of death on her torso. Her blonde hair is cut jaggedly and amateurishly. She has a dull look in her blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. A gifted student she started as a Bellfounder, but she got bored and became a Roofer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Ugly, Selfish. Bonds: Nature, Job. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Oolah Trollope, Female Half-Orc Paladin 8
Medium (4'9") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)4 (-3) 18 (+4)10 (+0)
Skills Investigation +0, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp. Red spinel (120 gp). Aquamarine (1200 gp). Banded agate (10 gp). Smoky quartz (30 gp).


Social Check DCs


Delre Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a well pressed and immaculate suit (or dress), marred by sweets. Her golden hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Delre Loderr, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Falkrunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She is physically well-built. Her hair is silver and very short. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to loving parents in a slum to the east. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Falkrunn Ironfist, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His brown fur is smooth and relatively long. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Aura studied abroad. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Aura In the Morning, Male Tabaxi Warlock 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red-brown spinel (120 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Malachite (8 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has white hair. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Don studied abroad. In his 14th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has a crush on the local cook

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Enemies. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Don Westcott, Male Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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