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NPC Generator

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Advanced [show]


Prosperine Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with pastel stripes complete with hood. She carries a battered warhammer and tarnished shortspear as well. She wears a Stetson hat to cover her moderate length white hair. Her white eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prosperine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Entrepeneur. Bonds: Slave, Rich, Criminal record. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Prosperine Doubt, Female Tiefling Rogue 4
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cloud Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized jet on her right hand. She has styled her white fur well, parting it to the right. Her skin is flawless and her green eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Half-Elven people; and she has money and likes to spend it

Ideals: Justice. Flaws: Racist. Bonds: Rich, Attractive, Military. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Cloud Of Spirit, Female Tabaxi Bard 9
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 16 (+3)19 (+4)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 gp. A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (1900 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Oppah Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She wears her white hair up. This green eyed northerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Ruler in town.

History: She was born in the north, but her parents moved at a very young age to the east. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is unsatisfied with her job

Flaws: Shy, Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oppah Garrick, Female Gnome Paladin 14
Small (3'0") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 119 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)17 (+3) 11 (+0)17 (+3)
Skills Arcana +8, History +8
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic, Celestial
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Alexandrite (500 gp). Sardonyx (50 gp). Silver pearl (160 gp). Azurite (14 gp). Iolite (50 gp). Moss agate (14 gp). Iolite (50 gp). Pink pearl (160 gp). Jasper (50 gp). Moss agate (14 gp). Coral (160 gp). Jacinth (2000 gp). Canary diamond (2000 gp). Lapis lazuli (14 gp). Fire opal (800 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mumpena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze, marred by teas. Her white hair is greasy and uncared for. She has a tattooed face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and a deep hatred of illithids

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Mumpena Fapplestamp, Female Gnome Fighter 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 52 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)7 (-2) 16 (+3)13 (+1)
Skills History +0, Perception +5
Senses Passive Perception 15
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her yellow fur is lengthy. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in a small village she learned the ways of the warrior from her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Spring Paws, Female Tabaxi Expert 9
Medium (5'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. With bright chestnut hair and a scraggly beard. He has violet eyes and a brown hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Sculptor; and wants a kiss

Flaws: Depressed, Impulsive, Antagonistic, Ugly. Bonds: Has a crush. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Atherton, Male Human Barbarian 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his axe. His auburn hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 7 years old his parents immigrated from the west. A gifted student he started as a Bather, but he got bored and became a Architect. He became a Architect soon after.

Motivation: A deep hatred of drow; and someone believes him a fraud

Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Orsik Dankil, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 3000 cp.


Social Check DCs

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