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NPC Generator

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Advanced [show]


Vadania Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is wavy and long. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Vadania Erenaeth, Female Elf Warlock 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)11 (+0) 18 (+4)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 360 gp.


Social Check DCs


Harann Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her black crest well, parting it to the left. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Armorer profession.

History: She was born at the edge of vast desert. Her mother was a soldier and died while she was still young. Harann was left her mother's suit of armor and trained in its use and care. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Passionate. Bonds: Job, Nature, Military, Rich. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Harann Daardendrian, Female Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Morg Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries spears. He keeps his long auburn hair kept up in a rat tail. He has brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Actor profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined. Bonds: Rich, Job, In love. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Morg Presley, Male Half-Orc Sorcerer 15
Medium (6'1") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 21 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +7, Survival +8
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 700 pp. Red-brown spinel (90 gp). Alexandrite (600 gp). Tiger eye turquoise (11 gp). Jasper (60 gp). Rock crystal (60 gp). Star ruby (1600 gp). Jade (90 gp). Tiger eye turquoise (11 gp). Amethyst (90 gp). Moonstone (60 gp). Lapis lazuli (11 gp). 1 Medium magic item.


Social Check DCs


Akra Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman sports black clothing, slightly heavier than average wear. She has wavy blue crest. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Akra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and meet up once more with her childhood friend

Ideals: Entrepeneur. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Akra Jharthraxyn, Female Dragonborn Sorcerer 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 7
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +0
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 800 gp. Violet garnet (1400 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants, and carries longswords. His white hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Gerard Clayton, Male Human Bard 10
Medium (6'6") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Richard Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears skinny pants and wears a violet and red robe with the hood down. His hair is golden and curly. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Persistence, Artistic. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Richard Heiser, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, black shirt, and green tie, and carries sais. Her hair is short and black. Her eyes are hazel and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Elizabeth Churchill, Female Human Monk 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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