Brottor Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and is well dressed, constantly wearing a grey suit, green shirt, and red tie. His moppish black hair is in a traditional bowl cut. This gray eyed westerner is not easily forgotten.
Personality: Eccentric and domineering, Brottor will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Optimist. Flaws: Impulsive, Shy. Bonds: Slave. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1600 sp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (90 gp).
Rurik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His top hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Uraim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He became a Adventurer soon after.
Motivation: He loathes his own lifestyle; and to be a bellfounder again
Flaws: Antagonistic, Depressed. Bonds: Rich, Religious, Job. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 gp. Chalcedony (20 gp). Rich purple corundum (1100 gp). Citrine (20 gp).
Hork Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear black tank tops with green pants and is in decent physical shape. With a patchy white beard and wild white hair. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane, Insane. Bonds: Immigrant, Family. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. 1 Minor magic item.
Koeth Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. He has golden hair. His eyes, though not visible through his cowl, are hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Koeth was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy.
Ideals: Disciplined, Logical, Persistence. Bonds: Rich. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
Possessions: 100 gp. Jasper (80 gp).
Artin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Courier uniform. She has no hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: Artin lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Golden pearl (40 gp). Pink pearl (40 gp). Amber (40 gp).
Lilli Garrick, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her black hair up. Her eyes, though not visible through her cowl, are amber.
Personality: She has always had a great fascination with Halfling culture. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small forest village. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.
Motivation: To be a Ruler again; and further expansion of business
Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 8000 cp. 1 Breastplate. 1 Buckler.
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