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Advanced [show]


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, marred by sweets. He keeps his long auburn hair kept up in a rat tail. His green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Watson's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Watson Sunmeadow, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel armored body suit, with a simple tan line shooting up and back down. His lavender fur, when down, is lengthy. He has a tattooed face.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the east

Flaws: Ugly, Hedonist, Addict. Bonds: Poor. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Rogue 15
Medium (5'8") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 69 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +6, Survival +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1000 pp. Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered halberd and tarnished monstrous two handed axe as well. With a patchy silver beard and wild silver hair. His fierce gray eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Scribe soon after.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and to unite with his brother

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Laucian Xistsrith, Male Elf Fighter 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Amethyst (80 gp). Chrysoprase (70 gp). Deep blue spinel (800 gp).


Social Check DCs


Nithther Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports green clothing, slightly heavier than average wear. His blue crest is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady red eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich southern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Rich, Family. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Nithther Orexijandilin, Male Dragonborn Aristocrat 12
Medium (6'4") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 23 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)18 (+4) 13 (+1)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Auran, Gnome, Sylvan, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Deep green spinel (130 gp). Freshwater pearl (10 gp). Fiery yellow corundum (700 gp). Malachite (10 gp). Jade (130 gp). Jet (130 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olrok Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a blue coat with violet slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants he idolized his father. In his 17th year, his parents were killed by a illithids raid, leaving Olrok alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Retire the richest man in the west; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Immigrant, Enemies. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Olrok Eastaughffe, Male Half-Orc Rogue 6
Medium (5'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Tourmaline (110 gp). Blue sapphire (900 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and dragonborn compassion

Ideals: Athletic, Optimist. Flaws: Impulsive, Racist. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Oloric Burrowfound, Male Dwarf Cleric 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)19 (+4) 10 (+0)12 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. Sardonyx (50 gp). Jade (90 gp). Smoky quartz (50 gp). Golden pearl (90 gp). Deep green spinel (90 gp). Blue star sapphire (900 gp). Pink pearl (90 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His scarlet crest is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Poor, Attractive, Mentor. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Dazzazn Shestendeliath, Male Dragonborn Bard 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs

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