Jasmine Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears her black hair down. She has several tiny topaz earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.
History: She was born at the edge of vast desert. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She's in love; and she would like to get married and retire
Ideals: Professionalism. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 400 gp.
Iados Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. He has several tiny jet earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Rich, Job. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 210 gp. 1 Masterwork studded leather.
Emeny Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her green eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the south her family was never financially stable. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Has a crush, Adventurer, Poor. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Caelynn Iranapha, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears blue painted combat armor at almost all times, she is not a threatening figure. She has golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Insomniac. Bonds: Attractive, Slave, Religious. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 6000 cp.
Nalral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the south to a Layabout, Nalral learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and expand his business
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Family. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Star rose quartz (60 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. His tied-back hair is blonde. He has several tiny jet earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and money/treasure
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 56 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 5 (-3) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 60000 cp. Sardonyx (60 gp).
Nuthra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest, while still mostly black, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of southern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She used her abilities to trick people and travel the world for free.
Motivation: Retire the richest woman in the south; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur. Bonds: Attractive, Religious, Immigrant, Criminal record. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1200 gp. Lapis lazuli (6 gp).
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!

