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Advanced [show]


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by teas. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Rangrim Balderk, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp. Red-brown spinel (100 gp).


Social Check DCs


Flame Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. Her fur is cut close to her head. Her eyes are copper and she is always smoking a pipe.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Flame Of Claws, Female Tabaxi Cleric 13
Medium (6'0") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Raam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raam took refuge in the old dungeon and found the beat up club and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Rich, Nature. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Raam Sorrow, Male Tiefling Expert 13
Medium (5'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 80 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: Peridot (30 gp). Moss agate (12 gp). Rose (30 gp). Lapis lazuli (12 gp). Golden pearl (50 gp). Fiery yellow corundum (1400 gp). Blue quartz (12 gp). Jasper (30 gp). Amethyst (50 gp). Jasper (30 gp). 1 Medium magic item.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear brown tank tops with black pants, marred by beers. He has white hair. He has gray eyes and a brown hat with a black feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Hampton, Male Human Cleric 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 5 (-3)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears professional attire. His blonde hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baern is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Baern Goldfinder, Male Dwarf Monk 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Mella Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is braided into rings. Her eyes are brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Poor, Criminal record. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Mella Ethanasath, Female Elf Expert 12
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 44 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Ielenia Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of monstrous two handed axes on her belt, each one with a emerald on the hilt. Her white hair is knotted and matted. Her hazel eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy and tries to find solutions quickly.

History: She was born several months after her mother was called into army service. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Military, Adventurer. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Ielenia Ostoroth, Female Elf Cleric 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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