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NPC Generator

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Advanced [show]


Frouse Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Frouse Dunben, Male Gnome Warrior 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 15
Hit Points 47 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Koeth Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Koeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated. Flaws: Disease. Bonds: Military, Adventurer, Rich. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Koeth Wilmont, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Burto embodies much of what other species detest in the Halflings. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Burto studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Burto Deephollow, Male Halfling Adept 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. White opal (900 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Andry Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many violet ritualistic tattoos. She likes to wear ponchos typically of a light white in addition to tight pants. Her blonde hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy, self-centered, vain, and jealous.

History: She was raised in a desert tribe. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She is content; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Selfish, Mundane. Bonds: Nature. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Andry Kettlewhistle, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Insight +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Black star sapphire (700 gp). Jasper (80 gp). Violet garnet (1600 gp). Jet (140 gp). Jasper (80 gp). Red-brown spinel (140 gp). Carnelian (80 gp). Sardonyx (80 gp). Chalcedony (80 gp). Tiger eye turquoise (11 gp). Deep blue spinel (1600 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a robe, a symbol of her god around her neck, and a rapier on her belt. She has slicked back black hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: When she was but 4 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Dagnal Dankil, Female Dwarf Fighter 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 9 (-1)4 (-3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Violet garnet (900 gp). Amber (160 gp). Black pearl (900 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a red broad hat and red clothes. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Roge reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Roge Brightmoon, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp.


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is wearing a long, tan cloak. His left hand appears badly burned and disfigured. His chestnut hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Fonkin was born with his father's beautiful face. He worked as a nervous Scribe and found it very stressful. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Daergel, Male Gnome Aristocrat 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Backpack.


Social Check DCs

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