Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an entirely white suit with violet socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of eastern immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, In love, Job. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 cp. Jet (70 gp). Blue quartz (11 gp). 1 Minor magic item.
Gargax Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His rusty crest is greasy and uncared for. His ears are large.
Personality: Aggressive, abrasive, and angry, Gargax embodies much of what other species detest in the Dragonborns. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. After a long history of fighting, Gargax and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. An abacus with copper, silver and gold markers (50 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp).
Kristryd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Rich, Attractive. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: Violet garnet (300 gp). Deep blue spinel (300 gp). Fiery yellow corundum (800 gp). Blue quartz (14 gp). Star rose quartz (20 gp). Moss agate (14 gp).
Bilbron Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is cut short. His eyes are likewise blue.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Bilbron took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Athletic, Professionalism, Gifted. Flaws: Shy, Ugly. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 130 pp.
Dworic Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and very much looks the part of a Spice Merchant. His skin is also unnaturally pale. His brown hair is braided into rings. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Spice Merchant job and began his own company from there.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Vlorn Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears red trousers with tan and white striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Vlorn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Shy. Bonds: In love, Military, Family. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Trail Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears pastel leather gloves, a pastel jacket, and tight pants. His fur is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trail took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 13)
Armor Class 15
Hit Points 110 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 4000 gp. Black velvet mask with numerous citrines (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!