River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears just a brown suit. Her white fur is singed and shortened. Her eyes are a pleasant yellow.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To prove her worth to the world.
Ideals: Opinionated. Flaws: Ugly, Impulsive, PTSD. Bonds: Military. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Aura On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Religious. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 70 pp.
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Miner, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and balancing his hectic life and new blacksmith responsibilities is difficult
Flaws: Fearful, Insane. Bonds: Attractive, Job, Poor. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Jasper (80 gp). Golden yellow topaz (200 gp). Silver pearl (150 gp).
Akmen Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. He sports a flattop hair cut. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Gardener soon after.
Motivation: To be a Soapmaker again.
Ideals: Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 500 gp. Peridot (80 gp). Obsidian (7 gp). Golden yellow topaz (200 gp).
Tana Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, her parents were killed by a goblins raid, leaving Tana alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and she is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Enemies, Family. Occupation: Painter
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 100 gp. 3 Tanglefoot bags.
Stacee Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her gray eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Knight
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 100 gp.
Wella Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a white tunic with violet highlights, and long grey pants that bunch up around her shoes. Her blonde hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Wella studied abroad. Her necromantic abilities were realized during a raid on her village. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Religious, Immigrant, Family. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
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