Virra Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Her red hair is still thick. Her eyes are likewise green.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is greedy.
Flaws: Secretive, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 100 gp. Solid gold idol (1100 gp).
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Masseuse. He is muscular with a powerful set of arms. He has chestnut hair. His amber eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: Ozyman was raised in a hard working conservative environment. Through the years after Ozyman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Citrine (40 gp).
Synthrin Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her crest is greying and her face has many wrinkles. Her red unseeing eyes seem to look past you.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Butcher and found it very stressful. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: Wants to open a new tavern; and to be a healer again
Ideals: Optimist. Flaws: Disease, Insane, Ugly. Bonds: Job. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Just what you see.
Berrian Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Shepherd. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Disciplined. Flaws: Shy, Secretive. Bonds: Job, Rich. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his golden hair to look like a famous performer. His eyes are brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Weaver business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.
Motivation: To settle down with his crush; and expand his business
Flaws: Fearful. Bonds: Job, Adventurer, Immigrant, Has a crush. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Average lock.
Tervaround Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a blue feathered hat and blue clothes. She keeps her golden hair in a flapper bob. Her eyes are brown.
Personality: A skeptical and narcissistic woman, Tervaround's first love is herself. Her second love is also herself. She does not trust anyone and sleeps with one eye open.
History: Tervaround was raised in a hard working conservative environment. She worked as a nervous Laborer and found it very stressful. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Further expansion of business; and her religion dominates her actions
Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Criminal record, Religious. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 11000 sp. 1 Minor magic item.
Theriatis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears a tan collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed northerner is not easily forgotten.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: He was born in a small island village. He worked as a nervous Barber and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Carpenter again; and to reunite with his old friends
Bonds: Poor, Immigrant, Job, Adventurer, Nature. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Rose (80 gp). Citrine (80 gp). Red-brown spinel (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
