Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with broad hat. He has done his best to style his brown fur to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Quick isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a plains tribe. His mother was a mechanic, and taught him how to fix just about anything. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Artistic, Persistence. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kothûg Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his hammer. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Kothûg grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 300 gp.
Manea Patience, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze, and is pretty ugly. Her blue hair is knotted and matted. She is baby faced.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and tiefling compassion
Ideals: Logical. Flaws: Ugly, Racist, Secretive. Bonds: Rich. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is renowned for her bright blue dresses and hats. With wild white hair. Her eyes are brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Roofer, but she got bored and became a Shipwright. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants to open a new tavern; and doesn't want to be a shipwright and was forced into it by her family
Ideals: Athletic, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 330 gp. Brass mug with jade inlays (400 gp).
Aldous Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Artistic. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Silver pearl (100 gp). Jet (100 gp).
Aramil Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and violet handkerchief worn on his right side. He carries a battered flail and tarnished whip as well. His hair is long and brown with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His fierce green eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aramil's homeland. Aramil decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Jade (60 gp). Moonstone (40 gp). Fiery yellow corundum (1600 gp).
Mreksh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a green suit. His green crest is kept up in a ponytail inside a Stetson hat. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Immigrant. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 12)
Armor Class 10
Hit Points 53 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A necklace of small pink pearls (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
