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NPC Generator

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Advanced [show]


Ella Westbrook, Female Human [Permalink]

Personal [hide]

Description: This woman sports grey clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is cut jaggedly and amateurishly. Her brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Rich, Job, In love. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Ella Westbrook, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)9 (-1) 15 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Lerissa Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her long red hair is drawn into a two foot long braid. Her white eyes are slightly larger than normal.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She receives visions of the future at random moments

History: Lerissa was born with her mother's beautiful face. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Expand her business; and she's attracted to the pc

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Has a crush. Occupation: Marshal

Voice: French accent

Attributes [hide]

Lerissa Excellence, Female Tiefling Cleric 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 6
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Tourmaline (60 gp). Pink pearl (60 gp). Citrine (60 gp). 1 Climber’s kit. 1 Good lock. 1 Disguise kit.


Social Check DCs


Qemuel Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a green and black handkerchief worn on his left side. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Ideals: Gifted, Justice. Flaws: Mundane, Depressed. Bonds: Attractive, Family. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Qemuel Carrion, Male Tiefling Rogue 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 8
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Millicent Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She usually wears her brown robe and has her sickle always slung over her shoulder. She has no hair. Her fierce hazel eyes like to dwell on things.

Personality: She can speak with the recently deceased. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Bellfounder, but she got bored and became a Sage. She has drifted from career to career and currently works as a Sage.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Millicent Shelly, Female Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Peridot (80 gp).


Social Check DCs


Raam Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His blue hair is matted, messy, and big. His black eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Raam lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Immigrant, Family. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Raam Ignominy, Male Tiefling Expert 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. 1 Everburning torch.


Social Check DCs


Tanglar Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and he has a crush on the local mayor

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Tanglar Riley, Male Half-Orc Ranger 4
Medium (5'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Giselle Springfield, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her red hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Racist. Bonds: Religious. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Giselle Springfield, Female Human Warlock 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Athletics +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 110 gp. Brown-green garnet (130 gp).


Social Check DCs

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