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NPC Generator

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Advanced [show]


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Masseuse does. He has no hair. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Engraver profession.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Emotional. Bonds: Job, Immigrant, Poor. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Bertram Quickstep, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso. His red hair is singed and shortened. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mason

Voice: French accent

Attributes [hide]

Ernest Bradly, Male Human Warrior 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Goblin, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Semyaza Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has done her best to style her purple hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Semyaza Belief, Female Tiefling Monk 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Gerald Bentley, Male Human Bard 9
Medium (6'0") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1500 gp. Red spinel (50 gp). Blue quartz (8 gp). Star ruby (1600 gp).


Social Check DCs


Xappan Love, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light green in addition to tight pants. He wears his brown hair down. He wears an eyepatch.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Xappan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Mentor. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Xappan Love, Male Tiefling Cleric 15
Medium (5'11") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Blue star sapphire (600 gp). Black pearl (400 gp). Eye agate (13 gp). Brown-green garnet (70 gp). Black pearl (400 gp). Azurite (13 gp). Citrine (60 gp). Deep green spinel (70 gp). Smoky quartz (60 gp). Jet (70 gp). Emerald (600 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Hematite (13 gp). 1 Medium magic item.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Orsik was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: Further expansion of business.

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Family. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Orsik Holderhek, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Solid gold idol (500 gp).


Social Check DCs


Maynild Altham, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars, and carries sickles. Her auburn hair is braided into rings. This violet eyed northerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Optimist, Persistence. Flaws: Secretive. Bonds: Criminal record. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Maynild Altham, Female Human Cleric 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Jade (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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