Gale Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. She wears a wide-brimmed hat to cover her moderate length black fur. Her eyes are amber and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Gale reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Slave, Military. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 140 pp.
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple pastel robe with grey stripes complete with hood. Her Stetson hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 22 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1500 gp.
Sumnes Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Revenge; and wants to raise her children well
Ideals: Impeccable, Joker. Bonds: Poor, Family, Enemies. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 3 (-4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 18000 cp. Solid gold idol (700 gp).
Thokk Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: Thokk was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Bonds: Attractive, Job, Family, Has a crush. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Aquan
Attacks Melee +7 / 1d4+5, Ranged +6 / 1d4+4, Grapple +5
Possessions: 80 gp. 1 Masterwork Common Melee.
Agnes Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and white. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: Agnes was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She's also a talented Guard, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions; and to be a guard again
Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. Jade (140 gp). Deep blue spinel (1600 gp).
Salanop Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears bulky tan painted plate armor. Her silver hair is styled in orderly dreadlocks. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable. Flaws: Terse. Bonds: Religious, Job, Adventurer. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (80 gp). 1 Minor magic item.
Anakis Open, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'8", this woman typically wears green cloth garments or leather armor. Her blue hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling white eyes.
Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Sold as a small child to a brothel owner, Anakis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. After a long history of fighting, Anakis and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic, Depressed. Bonds: Has a crush, Mentor, Slave. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
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