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NPC Generator

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Advanced [show]


Názkûga Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Shy, PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Názkûga Peyton, Male Half-Orc Cleric 6
Medium (5'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 110 pp.


Social Check DCs


Roland Nash, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears tight fighting clothing, which leaves very little to the imagination. His hair is golden, silky, and of moderate length. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Religious. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roland Nash, Male Human Warrior 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Matilda Bentham, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Matilda was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Matilda Bentham, Female Human Cleric 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Andram Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His eyes are a pleasant gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Courier, Andram learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and to end his boredom

Ideals: Philantrophist. Flaws: Depressed, Fearful, Mundane. Bonds: Job. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andram Skill, Male Tiefling Warlock 3
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)10 (+0) 8 (-1)19 (+4)
Skills Performance +6, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thea Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red costume with the symbols of luck on her torso. She keeps her long blonde hair kept up in a rat tail. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thea took refuge in the large cave and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Military, Nature. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Thea Hilltopple, Female Halfling Sorcerer 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snagog Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish golden hair is in a traditional bowl cut. His eyes are green and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. Snagog was born on a far western island where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Snagog Wesley, Male Half-Orc Warrior 6
Medium (5'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 14 (+2)14 (+2) 9 (-1)6 (-2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Giant
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (700 gp). 1 Minor magic item.


Social Check DCs


Edge Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She has a slight overbite and is overall scrawny. Her lavender fur is kept up in a ponytail inside a deerstalker hat. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk

Ideals: Professionalism, Impeccable. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Edge Of Dragons, Female Tabaxi Bard 13
Medium (5'10") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 47 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +7, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Carved bone or ivory statuette (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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