Manfred Perry, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a brown and violet robe with the hood down. His hair is golden and very short. His fierce blue eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Masseuse business at a young age. One day when Manfred was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Manfred was heart-stricken from the event, and his father started working long hours to provde for them. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac.
Flaws: PTSD. Bonds: Family, Criminal record, Job. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 89 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2
Possessions: 360 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she very much looks the part of a Animal Trainer. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes peer out from beneath her Stetson grey hat.
Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.
History: Sold as a small child to a brothel owner, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Mentor. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
Astar Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He wears his dark red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 84 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1300 gp. Azurite (10 gp). 1 Minor magic item.
Perra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. She has a slight overbite and is overall scrawny. Her crest is black and very short. Her eyes, though not visible through her cowl, are red.
Personality: Eccentric and domineering, Perra will drive conversation. She invites people to come help in her community garden.
History: Perra was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Marshal job and began her own company from there.
Motivation: She seems to be bored by most things; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Extrovert, Philantrophist. Flaws: PTSD, Mundane. Bonds: Job. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1200 gp. Jade (160 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Yurgunn Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. She wears her hair in dreadlocks. Her eyes are violet and beady.
Personality: Yurgunn is depressed about a lot of things. She tends to be a nihilist. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Slave, Debt. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Alexandrite (500 gp). Smoky quartz (60 gp). Iolite (60 gp).
Herleva Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her moppish brown hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has since lost track of the people in her past.
Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage
Flaws: Shy, Racist. Bonds: Military, Family, Adventurer. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Family. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Fiery yellow corundum (600 gp). Tourmaline (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
