Trym Milton, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amber on his right hand. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Silvo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His white hair is smooth and relatively long. He is baby faced.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast forest. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He has achieved small success as a Brewer.
Motivation: Expand his business.
Flaws: Antagonistic, Selfish. Bonds: Poor, Nature, Job. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 59 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 130 pp.
Dean Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has a long black beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of giants; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Olgoth Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. His red hair is unkempt and raggedy. He has blue eyes and a black hat with a brown feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.
History: Born to a Carpenter, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 190 gp.
Torinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. He has dyed his greying copper crest a little too much giving a sharp copper color. He has a dull look in his red eyes.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against drow; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 9000 sp. Sardonyx (40 gp). Red-brown spinel (140 gp).
Mary Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her blonde hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants revenge against dire rats.
Bonds: Attractive, Enemies, Religious, Military, Adventurer. Occupation: Brewer
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Dayereth Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in violet turtlenecks beneath a grey coat with black slacks. His golden hair is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: Dayereth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Someone believes him a fraud; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 110 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
