Gildmak Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a red and tan robe with the hood down, marred by sweets. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant amber.
Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the south to a Beggar, Gildmak learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Beggar like his mother before him.
Motivation: To be a Barber again; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Family, Job, Rich. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 9 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item.
Nagrette Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears white leather gloves, a white jacket, and tight pants. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small forest village. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She has worked as a Marshal like her father before her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Joker. Bonds: Poor, Job, Nature, Slave. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Wella Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a red poncho over her likewise colored trousers and shirt. She wears her chestnut hair up. This hazel eyed westerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Blacksmith profession.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Wella has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Slave. Occupation: Detective
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feldûsh Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people
Ideals: Fighting, Logical. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Cook
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Arannis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He usually wears his blue robe and has his bow always slung over his shoulder. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Barkeep and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Justice, Athletic. Bonds: Job, Immigrant, Has a crush. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Silver pearl (80 gp). Red-brown spinel (80 gp). Alexandrite (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. With a patchy brown beard and wild brown hair. He has gleaming, smiling brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Justice, Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp.
Bilbron Nackle, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. His eyes are a pleasant amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Bilbron studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Athletic, Persistence, Gifted. Bonds: Adventurer, In love. Occupation: Dyer
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 210 pp. Obsidian (10 gp). Peridot (40 gp). Malachite (10 gp). Malachite (10 gp). Fiery yellow corundum (1100 gp). Blue star sapphire (1100 gp). Bloodstone (40 gp). Pink pearl (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
