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NPC Generator

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Advanced [show]


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His black fur is lengthy and is close to two feet long. His copper unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Moon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Family, Mentor. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Moon Shoe, Male Tabaxi Expert 4
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 6000 sp. Golden yellow topaz (400 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Mormo Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair, while still mostly dark red, has prominent grey streaks. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Sculptor and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Mormo Sympathy, Male Tiefling Monk 4
Medium (6'9") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Chalcedony (20 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Robert Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 7 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Rich, Adventurer. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Robert Crosis, Male Half-Elf Sorcerer 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 55 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 19 (+4)12 (+1)
Skills Animal Handling +9, Stealth +7
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Golden yellow topaz (1000 gp). Emerald (500 gp). Jacinth (5000 gp). Black opal (500 gp). Star rose quartz (40 gp). Eye agate (13 gp). Tourmaline (90 gp). Carnelian (40 gp). 1 Medium magic item.


Social Check DCs


Katherine Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. She carries a battered nunchaku and tarnished longbow as well. Her red hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Katherine took refuge in the ruined castle and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Religious, Nature. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Katherine Holimion, Female Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 7 (-2)12 (+1)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kairon Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely green suit with grey socks and a vest with buckled shoes. He keeps his black hair in a flapper bob. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kairon was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He's since become an addict/alcoholic.

Motivation: To be a Bricklayer again; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Addict, Shy. Bonds: Job. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Kairon Intellect, Male Tiefling Paladin 9
Medium (5'3") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgza Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Mayor.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Slave. Occupation: Mayor

Voice: French accent

Attributes [hide]

Dûgza Atterton, Male Half-Orc Warrior 5
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear grey tank tops with brown pants, and is pretty ugly. His golden hair is heavily combed to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: Alberich is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Alberich Aranore, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)4 (-3) 17 (+3)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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