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NPC Generator

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Advanced [show]


Resh Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair is braided into rings. His eyes are brown and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Resh Huxley, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Job, Family. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Trym Branson, Male Human Expert 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 pp.


Social Check DCs


Phelaia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky green painted plate armor. She keeps her blue hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Phelaia was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Phelaia Horror, Female Tiefling Commoner 16
Medium (4'11") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 72 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)19 (+4) 15 (+2)16 (+3)
Skills Animal Handling +7, Deception +8
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Auran, Infernal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 1200 pp. Bloodstone (60 gp). Rock crystal (60 gp). White opal (1300 gp). Lapis lazuli (15 gp). Red-brown spinel (70 gp). Moss agate (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Rich purple corundum (1300 gp). Emerald (1300 gp). Blue sapphire (1300 gp). Obsidian (15 gp). Iolite (60 gp). Alexandrite (200 gp). Jade (70 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Sardonyx (60 gp). Jasper (60 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Lapis lazuli (15 gp). Black pearl (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Glim Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has styled his chestnut hair well, parting it to the left. His fierce hazel eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. During his travels, Glim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Glim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Glim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Silverthread, Male Gnome Bard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Sweet In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His black fur is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Ugly. Bonds: Rich, Guardian, Immigrant, Mentor, Has a crush. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Sweet In Shadow, Male Tabaxi Bard 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 83 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 7 (-2)9 (-1)
Skills Athletics +7, Religion +3
Senses Passive Perception 8
Languages
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Sapphire pendant on gold chain (3000 gp). A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Erky Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Slave Trader like his father before him.

Motivation: Sabotage a competitor; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record, Job. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Erky Shadowcloak, Male Gnome Bard 11
Small (3'7") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her flail ready. With bright silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. A true patriot, Enna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Enna reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Jeweler job and began her own company from there.

Motivation: Wants to open a new tavern; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Enna Hanali, Female Elf Adept 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs

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