Dayereth Othronus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his green robe. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Junk Dealer like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. Bloodstone (20 gp). Bloodstone (20 gp).
Iados Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a green suit. His white hair is braided into rings. His skin is flawless and his red eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: Iados lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Pacifist. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Moonstone (70 gp). Blue quartz (9 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Chalcedony (70 gp). Emerald (1500 gp). Chrysoprase (70 gp). Citrine (70 gp). Deep blue spinel (700 gp). Star rose quartz (70 gp). Fiery yellow corundum (1500 gp). Lapis lazuli (9 gp). Violet garnet (700 gp). Emerald (1500 gp). 1 Medium magic item.
Pelaios Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. His silver hair is braided into rings. His thin eyebrows rest above his beady black eyes.
Personality: Pelaios hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has achieved small success as a Merchant.
Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 sp. White pearl (140 gp).
Flame Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his beige fur down. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the east, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Flame and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Insomniac, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp. Aquamarine (1600 gp). Jasper (40 gp). White opal (400 gp).
Frederick Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Ideals: Gifted, Fighting. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bertram Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He is bristling with hidden weapons, mostly maces and hammers. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.
History: Born in the east to a Unemployed, Bertram learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Unemployed soon after.
Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job, Nature. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp. 1 Minor magic item.
Murook Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries pickaxes. Her brown hair is long and unkept. Her green eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born in the east, but her parents moved at a very young age to the north. Murook was born on a far eastern desert where she grew up under the tutelage of her father, an expert Miller. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1200 gp. Azurite (16 gp). Obsidian (16 gp). Red spinel (120 gp).
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