Fargrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His chestnut hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Fargrim studied abroad. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Philomena Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is also unnaturally pale. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Insane, Disease. Bonds: Rich, Criminal record. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Undercommon, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Skamos Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times, and he perpetually has his axe ready. His brown hair is singed and shortened. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to be a scribe again
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Half-Plate.
Dain Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Marshal. He is portly but not overly obese. He wears a top hat to hide his balding. His violet eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against gnolls; and to be a scribe again
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Job, Enemies. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
Possessions: 6000 cp.
Felosial Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow coat over a blue low-cut shirt, and a Stetson hat upon her head. She is portly but not overly obese. Her red hair is kept up in a ponytail inside a Stetson hat. She wears crescent spectacles with a black brim.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When she was but 3 years old her parents immigrated from the east. Her childhood dream was to be a Server, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Optimist. Bonds: Job, Immigrant, Rich. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 6000 cp. 1 Minor magic item.
Phelaia Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has red hair. Her red eyes peer out from beneath her broad black hat.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Phelaia lived on a farm with her father, near the main road leading to a nearby town. Phelaia was born on a far western desert where she grew up under the tutelage of her father, an expert Apothecary. She became a Apothecary soon after.
Motivation: To be a Marshal again; and she'd like to take her coworkers down a peg
Ideals: Joker. Bonds: Rich, Job, Family, Immigrant. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Azurite (6 gp).
Galiena Wesley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish brown hair is in a traditional bowl cut. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Bowyer. Galiena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the south to a Bowyer, Galiena learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Bowyer for hire.
Motivation: Regain custody of her son; and balancing her hectic life and new bowyer responsibilities is difficult
Bonds: Rich, Immigrant, Attractive, Job, Family. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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