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NPC Generator

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Advanced [show]


Maynild Upton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She wears a colorful flower in her chestnut hair. Her eyes are likewise brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.

Motivation: She uses money and sex appeal to get what she needs; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Artistic. Bonds: Rich, Attractive, Criminal record. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Maynild Upton, Female Human Aristocrat 8
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His fur is orange, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Spy

Voice: German accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Warrior 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 63 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 900 pp. Brown-green garnet (120 gp). Black opal (400 gp). Black star sapphire (400 gp). Banded agate (16 gp). Sard (40 gp). Deep blue spinel (1000 gp). Amethyst (120 gp). Jet (120 gp). Black pearl (1000 gp). 1 Medium magic item.


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Farmer, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Wrenn and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to be a farmer again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Wrenn Gimlen, Male Gnome Druid 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Yvonne Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear grey clothing when she does not wear armor. Her silver hair is thinning but still full. Her brown eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Logical, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Nature, Family. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Yvonne Hallewell, Female Human Adept 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp.


Social Check DCs


Korinn Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries a battered nunchaku and tarnished lance as well. She wears a top hat to cover her moderate length green crest. Her red eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Korinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Mentor. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Korinn Jharthraxyn, Female Dragonborn Wizard 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2700 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Leaf Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy black fur. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Leaf has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive, Disease. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Leaf Thunder, Female Tabaxi Warrior 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Naal hails from a village terrorized by brigands. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and seeks redemption

Ideals: Entrepeneur. Bonds: Poor, Criminal record, Enemies, Religious. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Naal Galanodel, Male Elf Wizard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp.


Social Check DCs

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