Roge Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and prefers to wear flannel. His left leg appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Emeny Lincoln, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is wearing a long, brown cloak. She sports a flattop hair cut. Her brown eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Emeny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and sabotage a competitor
Ideals: Joker, Artistic. Bonds: Military, Nature, Job. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 360 pp. Malachite (12 gp). Blue quartz (12 gp). Hematite (12 gp). Black opal (1400 gp). Moonstone (30 gp). Golden pearl (110 gp). Deep green spinel (110 gp). Silver pearl (110 gp). Chrysoprase (30 gp). Bloodstone (30 gp).
Travok Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 130 gp. 1 Masterwork Musical instrument.
Habor Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. His purple hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Ignan, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
Possessions: 800 gp.
Leaf In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His beige fur is kept up in a ponytail inside a Stetson hat. His eyes are likewise amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is greedy
Ideals: Philantrophist, Pacifist. Bonds: Rich, Family, Enemies. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Hillanot Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She wears green trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her long blue crest is drawn into a two foot long braid. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.
History: She got into the Shepherd business at a young age. Her childhood dream was to be a Navigator, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and further expansion of business
Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 150 gp. 1 Climber’s kit.
Lorilla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female typically wears tan cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She has dyed her greying brown hair a little too much giving a sharp brown color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Lorilla is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the east, certain she would find work there.
Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Depressed, PTSD. Bonds: Immigrant. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
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