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NPC Generator

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Advanced [show]


Himo Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered longsword and tarnished ceremonial dagger as well. His auburn hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Soapmaker, who enjoyed hunting, Himo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Himo Lathalas, Male Elf Bard 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 70 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Eridred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her chestnut hair to look like a famous performer. Her fierce green eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Eridred was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Eridred Trueanvil, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His long brown hair is drawn into a two foot long braid. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rimple took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Rimple Quillsharpener, Male Gnome Monk 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Numba Turen, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears blue leather gloves, a blue jacket, and tight pants. She keeps her long blonde hair kept up in a rat tail. She has gray eyes and a blue hat with a brown feather.

Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Numba took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.

Motivation: A rival would like her out of the picture; and regain custody of her daughter

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Numba Turen, Female Gnome Fighter 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 20 (+5)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Tarhun Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver crest is lengthy. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and to unite with his sister

Ideals: Entrepeneur, Logical, Fighting. Flaws: Shy. Bonds: Family. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Tarhun Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Alexandrite (900 gp). Amber (130 gp). Jade (130 gp). Rose (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Apothecary uniform. She has a very tight haircut. Her brown eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Job, Enemies, Poor. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Whurdred Gorunn, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Lilith Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal painting training, and achieved minor success. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Lilith Rise, Female Tiefling Rogue 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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