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NPC Generator

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Advanced [show]


Hupe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a robe, a symbol of luck around his neck, and a kukri on his belt. His hair is long and auburn with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He is lazy and tries to find solutions quickly.

History: Born to a Weaver, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Has a crush, Poor. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Hupe Quickstep, Male Halfling Rogue 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1200 gp. Silver pearl (100 gp). Smoky quartz (30 gp).


Social Check DCs


Thamuz Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long brown hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Mentor. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Thamuz Victory, Male Tiefling Monk 5
Medium (5'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Thrak Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, and he perpetually has his scimitar ready. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 17th year, his parents were killed by a giants raid, leaving Thrak alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic, Greedy. Bonds: Enemies, Religious. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Thrak Ashton, Male Half-Orc Warlock 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Star rose quartz (40 gp). Banded agate (16 gp).


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears dark leathers with embroidery. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Criminal record, Has a crush. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Joser Warmwater, Male Halfling Warrior 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 94 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Investigation +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Infernal, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 140 pp. Sapphire pendant on gold chain (800 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (5000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item.


Social Check DCs


Alexandre Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Family. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Alexandre Schwartz, Male Half-Elf Monk 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 120 gp.


Social Check DCs


Giselle Chatham, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown costume with the symbols of the sun god on her torso. Her hair is blonde and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a massive crush on the younger sibling of the Miner who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She's since become an addict/alcoholic.

Motivation: To settle down with her crush; and she seems to be bored by most things

Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Has a crush, Family. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Giselle Chatham, Female Human Warlock 10
Medium (4'7") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 240 pp. Red spinel (150 gp). Moonstone (20 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dorn Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has done his best to style his white hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to loving parents in a slum to the west. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Dorn Spalding, Male Half-Orc Barbarian 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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