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NPC Generator

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Advanced [show]


Windy Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red fur is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Spice Merchant profession.

History: She was raised in a white middle class family as the only child. Her necromantic abilities were realized during a raid on her village. She has achieved small success as a Sellsword.

Motivation: She loathes her own lifestyle; and to be a spice merchant again

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Poor, Job. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Windy Timber, Female Tabaxi Paladin 3
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Silver pearl (50 gp). Coral (50 gp).


Social Check DCs


John Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy violet pantaloons and a yellow scarf. He has a silver handlebar mustache and slicked back silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Terse, Shy. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

John Leeming, Male Half-Elf Barbarian 8
Medium (5'2") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 93 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Draconic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her auburn hair is still thick. She wears an eyepatch.

Personality: She can speak with the recently deceased. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Over the years she perfected her riding and shooting skills. She was granted arcane powers by her dying sister.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Ovina Deepdelver, Female Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Nurkara Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her long auburn hair reaches down to her waist. Her eyes, though not visible through her cowl, are violet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Passionate, Gifted. Bonds: Immigrant, Enemies. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Nurkara Orcfoe, Female Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 6000 cp. 1 Masterwork manacles.


Social Check DCs


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears black trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His gold unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Mordai's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. Mordai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Mordai Art, Male Tiefling Wizard 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)19 (+4)
Skills Deception +7, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Lorm studied abroad. Through the years after Lorm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lorm's mother didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Lorm Sutton, Male Half-Orc Rogue 4
Medium (6'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Malachite (16 gp). Rose (20 gp). Coral (160 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Eldeth Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her halberd always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. She has a very tight haircut. Her fierce blue eyes like to dwell on things.

Personality: She acts crazy and hedonistic. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Eldeth was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and to prove her worth to the world

Flaws: Hedonist, Impulsive, Ugly. Bonds: Military, Job. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Eldeth Fallack, Female Dwarf Commoner 12
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 20000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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