Uthûg Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: In love, Slave, Rich. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Dynamic Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his beige fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Insane, Shy. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: Red spinel (70 gp). Alexandrite (400 gp). Rose (40 gp).
Akta Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She has a slight overbite and is overall scrawny. Her purple hair is greasy and uncared for. Her eyes are white and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful slaver made her what she is. A freak accident while working with her Mayor father left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and balancing her hectic life and new bowyer responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Guardian, Mentor. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1600 gp.
Randal Colby, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Bonds: Poor, Military, Nature, Criminal record. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Two Llamas Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He has wavy orange fur. His eyes are yellow.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Two Llamas lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Guardian, Criminal record, Family, Adventurer. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Zâthra Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Zâthra lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Randal Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Body Guard like his father before him.
Motivation: To be a Blacksmith again; and he feels that his past leaves him morally obligated to help
Flaws: Hedonist, Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 14
Hit Points 92 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll, Giant
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 8000 gp. 1 Medium magic item.
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