Elama Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elama fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Chain shirt.
Aura On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her spear. Her lavender fur is kept up in a ponytail inside a top hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ruloth Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Beneath her clothing is a huge mess of scar tissue. Her crest is blue, silky, and of moderate length. She has a dull look in her red eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.
History: Ruloth hails from a village terrorized by orcs. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ruloth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Joker. Flaws: Shy. Bonds: Slave, Attractive, Enemies. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Anastrianna Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered north to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anastrianna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Wants to open a new tavern; and to be a spy again
Flaws: PTSD. Bonds: Rich, Nature, Enemies, Job. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item.
Dagger Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her fur is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Always inclined to offer people food she seems plenty friendly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Dagger was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dagger's mother didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Bullseye lantern.
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His black hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Joker, Fighting. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 90 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Azurite (13 gp). Moonstone (40 gp). Alexandrite (1000 gp). Banded agate (13 gp). Black pearl (1000 gp). Tiger eye turquoise (13 gp). Blue sapphire (400 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Argran Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely white suit with green socks and a vest with buckled shoes. He sports a flattop hair cut. His violet eyes peer out from beneath his feathered white hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Scribe and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Freshwater pearl (16 gp). Rock crystal (50 gp). Alexandrite (1200 gp). Carnelian (50 gp). Deep green spinel (60 gp). Amber (60 gp). Tiger eye turquoise (16 gp). Star rose quartz (50 gp). Jasper (50 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Iolite (50 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Bloodstone (50 gp). Lapis lazuli (16 gp). Jacinth (5000 gp). Blue sapphire (500 gp). White opal (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
