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NPC Generator

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Advanced [show]


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is long and unkept. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Loopmottin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: The child of western immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.

Motivation: To unite with her sister.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Loopmottin Daergel, Female Gnome Druid 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is wearing a perfectly clean shirt and pair of pants. He has chestnut hair. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Rich, Has a crush, Family, Job. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Petrie, Male Half-Elf Paladin 3
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Kyle Shipley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Blacksmith does. His golden hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Blacksmith business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Blacksmith job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Professionalism. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Kyle Shipley, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 5000 cp.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is short and beige. His fierce yellow eyes like to dwell on things.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

River In the Morning, Male Tabaxi Sorcerer 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 8000 sp. Tourmaline (150 gp). Carnelian (60 gp). Tiger eye turquoise (12 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His lavender fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Cynical. Bonds: Poor, Religious, Nature, Immigrant. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Skirt On the Water, Male Tabaxi Aristocrat 11
Medium (6'10") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)17 (+3) 9 (-1)17 (+3)
Skills Nature +7
Senses Passive Perception 9
Languages Common, Gnoll, Orc, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1500 gp. White opal (700 gp). Smoky quartz (60 gp). Black pearl (1000 gp). Hematite (6 gp). Moonstone (60 gp). Sardonyx (60 gp). Lapis lazuli (6 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Calcitro was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Calcitro's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Addict. Bonds: Poor. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Calcitro Goldfound, Male Halfling Sorcerer 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 2 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)9 (-1) 8 (-1)17 (+3)
Skills Athletics +3, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Jade (120 gp). Aquamarine (1300 gp). 1 Banded mail. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey painted combat armor at almost all times. His blonde hair is matted, messy, and big. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 600 sp. Chrysoprase (50 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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