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NPC Generator

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Advanced [show]


Emen Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Banker, but she got bored and became a Adventurer. She inherited the family business which she has now maintained for 5 years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Joker. Flaws: Greedy. Bonds: Rich, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emen Roscoe, Female Half-Orc Fighter 14
Medium (5'3") Half-Orc, Chaotic Good (CR 14)
Armor Class 9
Hit Points 84 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Ignan, Halfling
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4

Possessions: 5000 gp. Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Ainsley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a monstrous two handed axe on her belt. She is portly but not overly obese. Her red hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Emeny Ainsley, Female Human Warrior 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 20 gp.


Social Check DCs


Mozikth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His scarlet crest is slicked back into a classic pompadour. His red eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Mozikth Hshhsstoroth, Male Dragonborn Rogue 14
Medium (6'8") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 6000 gp. Malachite (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is brown and curly. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Agony, Male Tiefling Expert 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Chenna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. She keeps her golden hair in a pixie cut. Her brown eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the south was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 14 years.

Motivation: To pay off her debts; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Job, Military, Immigrant, Debt. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Chenna Jamjar, Female Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'9" and wears a fancy grey dress. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dariff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dariff. She used her abilities to trick people and travel the world for free.

Motivation: To be a Tanner again; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Joker. Bonds: Attractive, Mentor, Criminal record, Job. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Wizard 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1000 cp.


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man sports white clothing, slightly heavier than average wear. He has done his best to style his blonde hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Artistic, Logical. Bonds: Poor, Military. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Ozyman Brightmoon, Male Halfling Ranger 14
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 16
Hit Points 71 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 11 (+0)19 (+4) 12 (+1)11 (+0)
Skills Acrobatics +10, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran, Celestial, Elven
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (180 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Finely wrought small gold bracelet (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (4000 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.


Social Check DCs

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