Bardryn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Bardryn was raised in a hard working conservative environment. Bardryn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bardryn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has achieved small success as a Junk Dealer.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insomniac, Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. Amber (60 gp). Deep green spinel (60 gp).
Calcitro Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red armored body suit, with a simple tan line shooting up and back down. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Carter business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable.
Bonds: Attractive, Criminal record, Rich, Job. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a yellow poncho over his likewise colored trousers and shirt and is in decent physical shape. His white hair is unkempt and raggedy. His eyes are blue and beady.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To find somewhere to settle down; and he wants revenge against giants
Flaws: Ugly, Insane, Mundane. Bonds: Poor, Enemies. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp. Moss agate (6 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
Traki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His blonde hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Traki has worked very hard to control his curse. After a long history of fighting, Traki and his spouse have recently divorced.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûg Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rûg. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Nature, Adventurer. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 50000 cp. Carnelian (80 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.
Emma Palomarez, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. She wears her hair in dreadlocks. Her eyes are green.
Personality: Eccentric and domineering, Emma will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Emma alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert, Gifted. Bonds: Poor, Religious, Enemies. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Banded mail.
Morana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple brown robe with blue stripes complete with hood. Her skin is fair and her fingers are delicate and long. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's attracted to the PC; and she's in love
Flaws: Shy, Impulsive, Disease. Bonds: Criminal record, Has a crush. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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