Godfrey Browning, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His moppish auburn hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business.
Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callybon Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. She is baby faced.
Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Optimist. Flaws: Insane. Bonds: Military, Family, Adventurer. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Ribbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality
Ideals: Logical. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer, Criminal record. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Shadow Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His fur is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Shadow studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and to get a good night's sleep
Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Attractive, Enemies, Debt. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 150 pp. Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.
Enidda Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Ideals: Opinionated, Artistic, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 sp.
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears just a red suit. His whole body is exceptionally muscular. His blonde hair is smooth and relatively long. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mehen Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has dyed his greying brass crest a little too much giving a sharp brass color. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.
History: Mehen was born the youngest of three triplets. In his 15th year, his parents were killed by a gnolls raid, leaving Mehen alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Family, Enemies. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1100 gp. Silver comb with moonstones (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!