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NPC Generator

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Advanced [show]


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has a large green mantle and cape that has been intricately interwoven into her brown robe. Her long scarlet crest is drawn into a two foot long braid. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Sage and found it very stressful. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: Sabotage a competitor.

Flaws: Addict, Sensitive, Secretive. Bonds: Poor, Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Commoner 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 60000 cp. Black pearl (1100 gp). Rhodochrosite (9 gp). Golden pearl (140 gp).


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey coat over a tan low-cut shirt, and a feathered hat upon his head. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Immigrant, Nature, Criminal record. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Adrik Gorunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. Blue sapphire (400 gp). Carnelian (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Quillathe Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears just a violet suit. Her white hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants she idolized her mother. She has had some formal painting training, and achieved minor success. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent mother

Ideals: Optimist, Artistic. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: American accent

Attributes [hide]

Quillathe Tiltathana, Female Half-Elf Paladin 9
Medium (4'8") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His fur is lavender and curly. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Trail Paws, Male Tabaxi Fighter 13
Medium (6'0") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 116 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5

Possessions: 600 pp. Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a black scarf, and sports empty pouches on his belt. His silver hair and beard is wavy and long. He has violet eyes and a grey hat with a black feather.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Don Cooper, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Wiggan Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, red, dusty cloak. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Wiggan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 3 years old his parents immigrated from the south. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Extrovert, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Wiggan Copperkettle, Male Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 16 (+3)6 (-2) 16 (+3)18 (+4)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 13
Languages Halfling
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a top hat upon his head. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Enemies, Rich. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Trym Harlan, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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